
Kel'Thuzad: Chance to despawn for the whole reset if you left the instance. You could also soft reset him to get more tries when you had used up your (1 hour?).Ĭ'thun: Bugs all over the place and impossible. Nefarian: I didn't know any bugs on Nefarian myself but I was told that you could have more than 40 people logged out in the room and if someone died you could just have another guy log in and take his place. Ragnaros: Impossible and got nerfed several times before he was killed. Onyxia: It was possible to stand on ledges to avoid getting feared into fires. I don't know about every single bug, but I can list at least one on each boss for sure. I'll just make the list right here from start to end. Not once in my experience has there been a single END BOSS that worked correctly when the first guilds reached it. I'm one of the few people, if not the only one that's been among the first people on every single end boss since Vanilla. Wasn't there an Ensidia raid stream in which the raid leader ordered dps to ignore the valkyrs after bugging out the platform?This is the relevant part of the link that you DIDN'T read:īefore I go on I wanna tell you a short story about Blizzard and every single end boss since Vanilla. They decided to ignore valks since they were not dropping people off the platform like they were suppose to. What are your thoughts on this today? Should Blizzard have acted differently/issued an apology?They might not have know what was causeing it, but the problem is they used it to their advantage. I suggest you read the entire article before you comment, the WHOLE thing. I came across them having been banned for what seemed like an innocent mistake, as good as they were I don't' think anyone could have guessed that was causing an occasional glitch, except the rogue himself, and even then.Īnyway, I read Kungen's blog about the subject here: So I wondered, how was Ensidia/Sk Gaming/Nilium/etc performing? I do remember them losing PP (Professor Putricide) to Paragon, I wanted to see if they reclaimed their honor and how they went on through future content while I had been away. However, I had to leave again after Ragnaros (regular) clear and didn't come back again until now. So, I generally stopped playing WoW a couple of weeks into the Lich King raid (professor Putricide) and I didn't come back into WoW until Firelands cata.

Of course this event doesn't really matter at this point, but I find Blizzard's attitude regarding these things somewhat disappointing, and it's still happening today. If the fight behaved identically every pull-even if it was obvious it was bugging out-wouldn't their first assumption be that Blizzard simply released a bugged fight? Should they have just hearthed out and waited for a hotfix? It was a ridiculous move if you ask me.
INSIDIA SARONITE BOMBS MANUALS
Seems like they should release instruction manuals so people attempting to play the game know which way to beat something is the one right way.įor that fight specifically, I have no idea how Blizzard assumed they knew what those bombs were doing.



Doesn't matter if it was deliberate bug abuse, a mechanic they overlooked, or something inbetween. If something PvE-related happens in a way slightly different than they planned for, it's a reset and a ban now. I didn't bother reading the link, but it seems that Blizzard doesn't give anyone the benefit of doubt anymore.
